Fundamentals of game design /
Designing the user interface : strategies for effective human-computer interaction /
Game architecture and design /
Computer Interfacing Lab Manual = دليل التجارب العملية في بينية الحاسوب /
Developing games in Java /
Creating the art of the game /
OpenGL ES game development /
Beginning game programming /
The Art of game worlds /
Windows game programming for dummies /
Computer organization and design : the hardware/software interface /
Massively multiplayer games for dummies /
Systems analysis and design /
Macromedia Flash professional 8 game development /
Systems analysis and design in a changing world /
Programming .NET Windows applications /
Introducing Microsoft WinFX : the application programming interface for the next generation of Microsoft Windows, code name "Longhorn" /
Game interface design /
Real-time 3D terrain engines using C++ and and DirectX 9 /
Dungeons and dreamers : the rise of computer game culture : from geek to chic /
Quake 4 mods for dummies /
Half-Life 2 mods for dummies /
Age of mythology : the Titans expansion /
LAN party : hosting the ultimate frag fest /
Modding Mac OS X : extreme makeovers for your Mac /
Windows 2000 Server Lab Manual : Cpmputer Engineering Department = مختبر هندسة الحاسوب /
Silverlight 1.0 unleashed /