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المؤلفون: Argenis Ramirez Gomez, Hans Gellersen
المصدر: Ramirez Gomez, A & Gellersen, H 2020, More than Looking : Using Eye Movements Behind the Eyelids as a New Game Mechanic . in CHI PLAY '20: Proceedings of the Annual Symposium on Computer-Human Interaction in Play . Association for Computing Machinery, New York, pp. 362-373, CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual event, Canada, 02/11/2020 . https://doi.org/10.1145/3410404.3414240
CHI PLAYمصطلحات موضوعية: Focus (computing), Game mechanics, Computer science, 05 social sciences, ComputingMilieux_PERSONALCOMPUTING, ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION, Eye movement, 020207 software engineering, 02 engineering and technology, metaphors, gaze interaction, Gaze, User studies, Game design, Human–computer interaction, 0202 electrical engineering, electronic engineering, information engineering, gaze pointing, Mainstream, 0501 psychology and cognitive sciences, not looking, Traditional Use, game design, 050107 human factors, games
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2a3e231f3316e904c35281e82b5319be
https://pure.au.dk/portal/da/publications/more-than-looking(58eb6732-6c38-406b-9552-8ae1e983d148).html -
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المؤلفون: Luciano Gamberini, Valeria Orso, Patrik Pluchino, Giulia Bonamigo
المصدر: ECCE
مصطلحات موضوعية: Eye-typing, InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.,HCI), Computer science, business.industry, feedback, keyboard-layout, usability, writing performance, 05 social sciences, 020207 software engineering, Usability, 02 engineering and technology, Visual feedback, Keyboard layout, Gaze, Task (project management), Human–computer interaction, 0202 electrical engineering, electronic engineering, information engineering, 0501 psychology and cognitive sciences, Eye typing, business, 050107 human factors
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d62279d5ac644bbd43c79945a47f448c
http://hdl.handle.net/11577/3440735 -
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المصدر: Barathi, S C, Proulx, M, O'Neill, E & Lutteroth, C 2020, Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming . in CHI 2020-Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems . vol. 2020-April, Conference on Human Factors in Computing Systems-Proceedings, Association for Computing Machinery, New York, U.S.A., pp. 1-15 . https://doi.org/10.1145/3313831.3376596
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
CHIمصطلحات موضوعية: medicine.medical_specialty, affect recognition, Pupil diameter, high intensity exercise, 02 engineering and technology, Affect (psychology), Physical medicine and rehabilitation, User experience design, 0202 electrical engineering, electronic engineering, information engineering, medicine, 0501 psychology and cognitive sciences, 050107 human factors, psychophysiological correlates, business.industry, High intensity, 05 social sciences, 020207 software engineering, Affective valence, Gaze, Computer Graphics and Computer-Aided Design, Human-Computer Interaction, Skin conductance, Psychology, business, VR exergaming, Software
وصف الملف: application/pdf
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المؤلفون: Isabella Poggi, Alessandro Ansani
المساهمون: Poggi I, Ansani A, Volpe G, Mancini M, Poggi, Isabella, Ansani, Alessandro
المصدر: MOCO
مصطلحات موضوعية: Music performance, conductor, body lexicons, meanings of gaze, Body lexicons, conductor, meanings of gaze, music performance, orchestra conduction, choir conduction, human-computer interaction, computer networks and communications, Speech recognition, 05 social sciences, Piano, 020207 software engineering, 02 engineering and technology, Musical, Lexicon, Gaze, 0202 electrical engineering, electronic engineering, information engineering, Semiotics, 0501 psychology and cognitive sciences, Psychology, 050107 human factors, Perceptual study, Cognitive psychology, Meaning (linguistics)
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::99b86ea666420b1d5afe8f3b5412b5e1
http://hdl.handle.net/11573/1201643 -
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المؤلفون: Emanuel von Zezschwitz, Florian Alt, Ville Mäkelä, Jens Le, Ludwig Trotter, Mohamed Khamis, Andreas Bulling
مصطلحات موضوعية: Authentication, Modality (human–computer interaction), Computer Networks and Communications, Computer science, business.industry, InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.,HCI), 05 social sciences, 020207 software engineering, Usability, 02 engineering and technology, Gaze, Human-Computer Interaction, Information sensitivity, Hardware and Architecture, Human–computer interaction, Shoulder surfing, 0202 electrical engineering, electronic engineering, information engineering, Eye tracking, 0501 psychology and cognitive sciences, business, 050107 human factors, Gesture
وصف الملف: application/pdf
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المؤلفون: Hilkka Grahn, Tuomo Kujala
المصدر: MindTrek
مصطلحات موضوعية: driver distraction, occlusion distance, Situation awareness, Computer science, Optical head-mounted display, visuaalinen ympäristö, moottoripyörät, law.invention, häiriöt, law, Human–computer interaction, Distraction, displays, 0502 economics and business, ajoneuvot, 0501 psychology and cognitive sciences, 050107 human factors, Haptic technology, ta113, kuljettajat, 050210 logistics & transportation, Head-up display, visuaalisuus, 05 social sciences, Driving simulator, Gaze, älypuhelimet, näyttölaitteet, älylaitteet, Peripheral vision, häiriötekijät, älytekniikka, visual occlusion
وصف الملف: application/pdf; fulltext
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d383f5d3edb6224edec09db5da7f6bff
http://urn.fi/URN:NBN:fi:jyu-201812205295 -
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المؤلفون: Maurizio Mancini, Antonio Camurri, Paolo Alborno, Simone Ghisio, Stefano Piana, Gualtiero Volpe
المصدر: MOCO
مصطلحات موضوعية: Computer science, Shoulders, Computer Networks and Communications, 02 engineering and technology, Rotation, 0202 electrical engineering, electronic engineering, information engineering, 0501 psychology and cognitive sciences, Computer vision, 050107 human factors, Tension (physics), Movement (music), Lift (data mining), business.industry, 05 social sciences, 020207 software engineering, Trunk, Gaze, Automated analysis of movement qualities, Cross-modal and multimodal interactive systems, Dance performance, Expressive movement, Human-Computer Interaction, Software, Line (geometry), Artificial intelligence, business
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7f573b4a8c73b41cb2243262a4d8394d
http://hdl.handle.net/11567/933097 -
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المؤلفون: Margarita Vinnikov, Robert S. Allison, Suzette Fernandes
مصطلحات موضوعية: Multimedia, business.industry, Computer science, media_common.quotation_subject, 05 social sciences, Fidelity, Virtual reality, computer.software_genre, Gaze, 050105 experimental psychology, Preference, Human-Computer Interaction, 03 medical and health sciences, 0302 clinical medicine, User experience design, Human–computer interaction, Selection (linguistics), 0501 psychology and cognitive sciences, Quality (business), business, Set (psychology), computer, 030217 neurology & neurosurgery, media_common
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bf850f5c0efec597af5c86481d0e2b2d
https://nrc-publications.canada.ca/eng/view/object/?id=332b2654-5599-4c64-bbe3-f379dc631e24 -
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المؤلفون: Joshua Newn, Marcus Carter, Eduardo Velloso, Augusto Esteves, Hans Gellersen, Christopher Clarke
مصطلحات موضوعية: Computer science, business.industry, Interface (computing), QA75 Electronic computers. Computer science, 05 social sciences, 005.437 User interfaces, 020207 software engineering, 02 engineering and technology, Motion correlation, interaction techniques, gaze interaction, gesture interfaces, eye tracking, motion tracking, natural user interfaces, Motion (physics), AI and Technologies, Human-Computer Interaction, Match moving, Feature (computer vision), 0202 electrical engineering, electronic engineering, information engineering, Eye tracking, Structure from motion, 0501 psychology and cognitive sciences, Computer vision, Artificial intelligence, User interface, business, 050107 human factors, Gesture
وصف الملف: PDF
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المؤلفون: Matias B. Møller, Sune D. Hartmeyer, Stefania Serafin, Lasse T. Nielsen, Rolf Nordahl, Troels C. M. Ljung, Niels Christian Nilsson
المصدر: Nielsen, L T, Møller, M B, Hartmeyer, S D, Ljung, T C M, Nilsson, N C, Nordahl, R & Serafin, S 2016, Missing The Point : An Exploration of How to Guide Users’ Attention During Cinematic Virtual Reality . in Proceedings of the 22nd ACM Symposium on Virtual Reality Software and Technology . Association for Computing Machinery, Proceedings of the 22st ACM Symposium on Virtual Reality Software and Technology, Munich, Germany, 02/11/2016 . https://doi.org/10.1145/2993369.2993405
VRSTمصطلحات موضوعية: Firefly protocol, Point (typography), Multimedia, Computer science, 05 social sciences, Control (management), 020207 software engineering, 02 engineering and technology, Virtual reality, computer.software_genre, Gaze, Action (philosophy), Human–computer interaction, Taxonomy (general), 0202 electrical engineering, electronic engineering, information engineering, 0501 psychology and cognitive sciences, computer, 050107 human factors
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a42beeb32c0c0155ec77b0314c508089
https://vbn.aau.dk/da/publications/87a17ca6-6f14-4ae7-9065-809b17c6f90e