دورية أكاديمية

Real-Time Omnidirectional Stereo Rendering: Generating 360° Surround-View Panoramic Images for Comfortable Immersive Viewing.

التفاصيل البيبلوغرافية
العنوان: Real-Time Omnidirectional Stereo Rendering: Generating 360° Surround-View Panoramic Images for Comfortable Immersive Viewing.
المؤلفون: Marrinan T, Papka ME
المصدر: IEEE transactions on visualization and computer graphics [IEEE Trans Vis Comput Graph] 2021 May; Vol. 27 (5), pp. 2587-2596. Date of Electronic Publication: 2021 Apr 15.
نوع المنشور: Journal Article
اللغة: English
بيانات الدورية: Publisher: IEEE Computer Society Country of Publication: United States NLM ID: 9891704 Publication Model: Print-Electronic Cited Medium: Internet ISSN: 1941-0506 (Electronic) Linking ISSN: 10772626 NLM ISO Abbreviation: IEEE Trans Vis Comput Graph Subsets: MEDLINE
أسماء مطبوعة: Original Publication: New York, NY : IEEE Computer Society, c1995-
مواضيع طبية MeSH: Computer Graphics* , Virtual Reality*, Imaging, Three-Dimensional/*methods , Photogrammetry/*methods, Algorithms
مستخلص: Surround-view panoramic images and videos have become a popular form of media for interactive viewing on mobile devices and virtual reality headsets. Viewing such media provides a sense of immersion by allowing users to control their view direction and experience an entire environment. When using a virtual reality headset, the level of immersion can be improved by leveraging stereoscopic capabilities. Stereoscopic images are generated in pairs, one for the left eye and one for the right eye, and result in providing an important depth cue for the human visual system. For computer generated imagery, rendering proper stereo pairs is well known for a fixed view. However, it is much more difficult to create omnidirectional stereo pairs for a surround-view projection that work well when looking in any direction. One major drawback of traditional omnidirectional stereo images is that they suffer from binocular misalignment in the peripheral vision as a user's view direction approaches the zenith / nadir (north / south pole) of the projection sphere. This paper presents a real-time geometry-based approach for omnidirectional stereo rendering that fits into the standard rendering pipeline. Our approach includes tunable parameters that enable pole merging - a reduction in the stereo effect near the poles that can minimize binocular misalignment. Results from a user study indicate that pole merging reduces visual fatigue and discomfort associated with binocular misalignment without inhibiting depth perception.
تواريخ الأحداث: Date Created: 20210322 Date Completed: 20220103 Latest Revision: 20220103
رمز التحديث: 20231215
DOI: 10.1109/TVCG.2021.3067780
PMID: 33750708
قاعدة البيانات: MEDLINE
الوصف
تدمد:1941-0506
DOI:10.1109/TVCG.2021.3067780