Ray Tracing with Shared-Plane Bounding Volume Hierarchies

التفاصيل البيبلوغرافية
العنوان: Ray Tracing with Shared-Plane Bounding Volume Hierarchies
المؤلفون: Manfred Ernst, Sven Woop
المصدر: Journal of Graphics, GPU, and Game Tools. 15:141-151
بيانات النشر: Informa UK Limited, 2011.
سنة النشر: 2011
مصطلحات موضوعية: Bounding volume, Hierarchy, Bounding overwatch, Computer science, Binary number, Ray tracing (graphics), Bounding volume hierarchy, Data structure, Bounding interval hierarchy, Algorithm, ComputingMethodologies_COMPUTERGRAPHICS
الوصف: We present a representation of an axis-aligned bounding volume hierarchy (BVH) for ray tracing that removes redundant bounding information from the data structure. The observation that two children of a binary BVH node share at least six planes with their parent node leads to two possible optimizations: (a) the size of the data structure can be optimized by storing six floats instead of 12 for the bounds of the two children, and (b) the box-intersection code can be optimized by avoiding the reintersection with shared planes. These optimizations reduce memory consumption of the hierarchy by 37.5 percent with only a marginal impact on ray-shooting performance.
تدمد: 2151-2272
2151-237X
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_________::7e05910ee21472a12014ceb0c65570ea
https://doi.org/10.1080/2151237x.2011.563675
رقم الأكسشن: edsair.doi...........7e05910ee21472a12014ceb0c65570ea
قاعدة البيانات: OpenAIRE