Ray Tracing with Shared-Plane Bounding Volume Hierarchies
العنوان: | Ray Tracing with Shared-Plane Bounding Volume Hierarchies |
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المؤلفون: | Manfred Ernst, Sven Woop |
المصدر: | Journal of Graphics, GPU, and Game Tools. 15:141-151 |
بيانات النشر: | Informa UK Limited, 2011. |
سنة النشر: | 2011 |
مصطلحات موضوعية: | Bounding volume, Hierarchy, Bounding overwatch, Computer science, Binary number, Ray tracing (graphics), Bounding volume hierarchy, Data structure, Bounding interval hierarchy, Algorithm, ComputingMethodologies_COMPUTERGRAPHICS |
الوصف: | We present a representation of an axis-aligned bounding volume hierarchy (BVH) for ray tracing that removes redundant bounding information from the data structure. The observation that two children of a binary BVH node share at least six planes with their parent node leads to two possible optimizations: (a) the size of the data structure can be optimized by storing six floats instead of 12 for the bounds of the two children, and (b) the box-intersection code can be optimized by avoiding the reintersection with shared planes. These optimizations reduce memory consumption of the hierarchy by 37.5 percent with only a marginal impact on ray-shooting performance. |
تدمد: | 2151-2272 2151-237X |
URL الوصول: | https://explore.openaire.eu/search/publication?articleId=doi_________::7e05910ee21472a12014ceb0c65570ea https://doi.org/10.1080/2151237x.2011.563675 |
رقم الأكسشن: | edsair.doi...........7e05910ee21472a12014ceb0c65570ea |
قاعدة البيانات: | OpenAIRE |
تدمد: | 21512272 2151237X |
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