Virtual Heritage Learning Environments

التفاصيل البيبلوغرافية
العنوان: Virtual Heritage Learning Environments
المؤلفون: Anthony Corns, Stephen Fai, Robert Shaw, Alain Chenaux, Eimear Meegan, Garrett Keenaghan, Maurice Murphy, Simona Scandura
المساهمون: Ioannides M., Fink E., Cantoni L., Champion E, Meegan, E, Murphy, M., Keenaghan, G., Corns, Anthony, Shaw, R., Fai, Steven, Scandurra, Simona, Chenaux, A.
المصدر: Conference papers
Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection ISBN: 9783030730420
EuroMed
بيانات النشر: Technological University Dublin, 2021.
سنة النشر: 2021
مصطلحات موضوعية: Historic BIM, 010504 meteorology & atmospheric sciences, Coronavirus disease 2019 (COVID-19), Multimedia, business.industry, Process (engineering), Computer science, 0211 other engineering and technologies, Virtual heritage, 02 engineering and technology, Virtual reality, computer.software_genre, Game Engine Platforms, 01 natural sciences, Education, Cultural heritage, Software, Building information modeling, Virtual Heritage Learning Environments, Virtual learning environment, business, computer, 021101 geological & geomatics engineering, 0105 earth and related environmental sciences, Heritage Education Learning
الوصف: The change and restrictions in how we react with cultural heritage because of the COVID-19 pandemic has created an urgency in advancing remote and digital access to objects and sites. This paper outlines the process for developing Virtual Learning Environments (VLEs) using digital recording and modelling of architectural heritage and archaeology. Virtual Reality (VR) software, game engine platforms and WEB platforms are outlined which can be applied to represent heritage sites in addition to emerging screen based technological learning systems. The application Historic Building Information Modelling (HBIM) and Game Engine Platforms for creating Virtual Learning Environments (VLEs) is also examined. The design-theory based on Virtual Learning Objects for cultural heritage is explored. Two case studies are explored for their potential to create Virtual Heritage Learning Environments. Finally, a design framework is proposed for developing Virtual Heritage Learning Environments.
وصف الملف: application/pdf
ردمك: 978-3-030-73042-0
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bd5dfcba4c2be69ce91d819935d25f63
https://arrow.tudublin.ie/context/beschreccon/article/1162/viewcontent/virtual_heritage.pdf
حقوق: OPEN
رقم الأكسشن: edsair.doi.dedup.....bd5dfcba4c2be69ce91d819935d25f63
قاعدة البيانات: OpenAIRE