Controlling a population

التفاصيل البيبلوغرافية
العنوان: Controlling a population
المؤلفون: Bertrand, Nathalie, Dewaskar, Miheer, Genest, Blaise, Gimbert, Hugo, Godbole, Adwait Amit
المصدر: Logical Methods in Computer Science, Volume 15, Issue 3 (July 29, 2019) lmcs:4662
سنة النشر: 2018
المجموعة: Computer Science
مصطلحات موضوعية: Computer Science - Formal Languages and Automata Theory, Electrical Engineering and Systems Science - Systems and Control
الوصف: We introduce a new setting where a population of agents, each modelled by a finite-state system, are controlled uniformly: the controller applies the same action to every agent. The framework is largely inspired by the control of a biological system, namely a population of yeasts, where the controller may only change the environment common to all cells. We study a synchronisation problem for such populations: no matter how individual agents react to the actions of the controller, the controller aims at driving all agents synchronously to a target state. The agents are naturally represented by a non-deterministic finite state automaton (NFA), the same for every agent, and the whole system is encoded as a 2-player game. The first player (Controller) chooses actions, and the second player (Agents) resolves non-determinism for each agent. The game with m agents is called the m -population game. This gives rise to a parameterized control problem (where control refers to 2 player games), namely the population control problem: can Controller control the m-population game for all m in N whatever Agents does?
Comment: This is a journal version of the extended abstract arXiv:1707.02058 which appeared in Concur 2017, together with proofs
نوع الوثيقة: Working Paper
DOI: 10.23638/LMCS-15(3:6)2019
URL الوصول: http://arxiv.org/abs/1807.00893
رقم الأكسشن: edsarx.1807.00893
قاعدة البيانات: arXiv
الوصف
DOI:10.23638/LMCS-15(3:6)2019