دورية أكاديمية

Hot Tubs and Pac-Man: Gender and the Early Video Game Industry in the United States (1950s–1980s) by Anne Ladyem McDivitt (review).

التفاصيل البيبلوغرافية
العنوان: Hot Tubs and Pac-Man: Gender and the Early Video Game Industry in the United States (1950s–1980s) by Anne Ladyem McDivitt (review).
المؤلفون: Kocurek, Carly A.
المصدر: Technology & Culture; Oct2023, Vol. 64 Issue 4, p1365-1367, 3p
مصطلحات موضوعية: VIDEO game industry, HOT tubs, CORPORATE culture, VIDEO game culture, DRUG abuse
مصطلحات جغرافية: UNITED States
مستخلص: But I Hot Tubs and Pac-Man i is a valuable contribution of high utility to anyone interested in media industry studies, video game studies, gender studies, and broader considerations of U.S. culture during this time period. Hot Tubs and Pac-Man: Gender and the Early Video Game Industry in the United States (1950s-1980s) by Anne Ladyem McDivitt (review) The fourth chapter, "Atari Generation", centers on the industry crash of 1982, interrogating the influx of X-rated video games and related advertisements and the reputational harm these did to video games broadly. [Extracted from the article]
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قاعدة البيانات: Complementary Index
الوصف
تدمد:0040165X
DOI:10.1353/tech.2023.a911045