دورية أكاديمية

Levels of Detail for Crowds and Groups.

التفاصيل البيبلوغرافية
العنوان: Levels of Detail for Crowds and Groups.
المؤلفون: O’Sullivan, C., Cassell, J., Vilhjálmsson, H., Dingliana, J., Dobbyn, S., McNamee, B., Peters, C., Giang, T.
المصدر: Computer Graphics Forum; Dec2002, Vol. 21 Issue 4, p733-741, 9p
مصطلحات موضوعية: HUMAN beings, POLYGONS, GEOMETRY, BEHAVIOR
مستخلص: Work on levels of detail for human simulation has occurred mainly on a geometrical level, either by reducing the numbers of polygons representing a virtual human, or replacing them with a two–dimensional imposter. Approaches that reduce the complexity of motions generated have also been proposed. In this paper, we describe ongoing development of a framework for Adaptive Level Of Detail for Human Animation (ALOHA), which incorporates levels of detail for not only geometry and motion, but also includes a complexity gradient for natural behaviour, both conversational and social. [ABSTRACT FROM AUTHOR]
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قاعدة البيانات: Complementary Index
الوصف
تدمد:01677055
DOI:10.1111/1467-8659.00631