MTG: Context-Based Music Composition for Tabletop Role-Playing Games

التفاصيل البيبلوغرافية
العنوان: MTG: Context-Based Music Composition for Tabletop Role-Playing Games
المؤلفون: Lucas Ferreira, Jim Whitehead
المصدر: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 13:286-288
بيانات النشر: Association for the Advancement of Artificial Intelligence (AAAI), 2021.
سنة النشر: 2021
الوصف: This project aims to compose background music in real-time for tabletop role-playing games. To accomplish this goal, we propose a system called MTG that listens to players' speeches in order to recognize the context of the current scene and generate background music to match the scene. A speech recognition system is used to transcribe players' speeches to text and a supervised learning algorithm detects when scene transitions take place. In its current version, a scene transition occurs whenever the emotional state of the narrative changes. Moreover, the background music is not generated, but selected based on its emotion from a library of hand-authored pieces. As future work, we plan to generate the background music considering the current scene context and the probability of scene transition. We also consider to retrieve more information from the narrative to detect scene transitions, such as the scene's location and time of the day as well as actions taken by characters.
تدمد: 2334-0924
2326-909X
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_________::0f3992f612848ae5417f7bc4d4c1860f
https://doi.org/10.1609/aiide.v13i1.12914
حقوق: OPEN
رقم الأكسشن: edsair.doi...........0f3992f612848ae5417f7bc4d4c1860f
قاعدة البيانات: OpenAIRE