Pokémon GO with Social Distancing: Social Media Analysis of Players' Experiences with Location-based Games

التفاصيل البيبلوغرافية
العنوان: Pokémon GO with Social Distancing: Social Media Analysis of Players' Experiences with Location-based Games
المؤلفون: Saaty, Morva, Haqq, Derek, Beyki, Mohammadreza, Hassan, Taha, McCrickard, D. Scott
المصدر: Proceedings of the ACM on Human-Computer Interaction. 6:1-22
بيانات النشر: Association for Computing Machinery (ACM), 2022.
سنة النشر: 2022
مصطلحات موضوعية: Human-Computer Interaction, Computer Networks and Communications, Social Sciences (miscellaneous)
الوصف: Pokémon GO is a popular location-based mobile game that seeks to inspire players to be more active, socialize physically and virtually, and spend more time outside. With the onset of the COVID-19 pandemic, several game mechanics of Pokémon GO were changed to accommodate socially-distanced play. This research aims to understand the impacts of the pandemic and subsequent game adjustments on user perceptions of the game. We used an exploratory mixed-method approach, a machine learning technique (Latent Dirichlet Allocation) for topic modeling, and thematic analysis for qualitative coding of top-level Reddit comments to identify whether and how the social distancing approach changes the players’ behaviors. The results demonstrate that players were less physically active, less eager to discover, and more interested in remote social practices. We discuss which players leverage social distancing changes and reflect on key game features that provide a better gaming experience in the age of remote play. Published version
وصف الملف: application/pdf
تدمد: 2573-0142
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::70bb950ce73435bc073fba61e3b174fa
https://doi.org/10.1145/3549512
حقوق: OPEN
رقم الأكسشن: edsair.doi.dedup.....70bb950ce73435bc073fba61e3b174fa
قاعدة البيانات: OpenAIRE