The bachelor's thesis is devoted to the connection of virtual reality and the teaching of this technology in primary schools. The main goal of this work is the creation of three models with methodical creation procedures for teachers, familiarization with the environment of applications for creating virtual reality and applications for content creation. The theoretical work focuses on the relationship between virtual reality and the school environment (use in schools, etc.), further evaluates selected applications from the point of view of use in teaching and compares them with each other. The practical part of the thesis describes the process of creating three models, for which two different creation approaches were used. The first approach was to create a model using 3D scanning, and the second was to work with GIS-type data and edit it in Blender. The models and methodological procedures will be published under an open license. The work procedure and the use of models is applied (tested) in the framework of a sample teaching lesson at a primary school.