دورية أكاديمية

Adaptive Patch-Wise Depth Range Linear Scaling Method for MPEG Immersive Video Coding

التفاصيل البيبلوغرافية
العنوان: Adaptive Patch-Wise Depth Range Linear Scaling Method for MPEG Immersive Video Coding
المؤلفون: Sung-Gyun Lim, Hyun-Ho Kim, Yong-Hwan Kim
المصدر: IEEE Access, Vol 11, Pp 133440-133450 (2023)
بيانات النشر: IEEE, 2023.
سنة النشر: 2023
المجموعة: LCC:Electrical engineering. Electronics. Nuclear engineering
مصطلحات موضوعية: Depth scaling, immersive video, MPEG immersive video, multiview video, virtual reality, 6DoF video, Electrical engineering. Electronics. Nuclear engineering, TK1-9971
الوصف: The Moving Picture Experts Group (MPEG) is responsible for standardizing MPEG immersive video (MIV) for immersive video coding and is involved in research and development focusing on providing six degrees of freedom through a reference software known as the test model for immersive video. To efficiently compress and transmit multiview videos with texture and depth pairings, the encoder part of the MIV codec framework reduces the pixel rate by removing redundancy between views and densely packing the remaining regions into an atlas as patches. The decoder part reconstructs multiview videos from the transmitted atlas to synthesize and render arbitrary viewports, and the depth information has a significant impact on the quality of the rendered viewport. However, the existing method of handling depth values in the MIV codec fails to adequately address the information loss that occurs during quantization or transmission. To preserve and transmit depth information more accurately, we propose a method for expanding the depth dynamic range using min–max linear scaling on a patch-by-patch basis. In addition, we efficiently encode the per-patch minimum and maximum values of depth required by the decoder to recover the original depth values and include them in the metadata. The experimental results indicate that for computer-generated sequences, the proposed method provides PSNR-based Bjøntegaard delta-rate gains of 9.1% and 3.3% in the end-to-end performance for high- and low-bitrate cases, respectively. In addition, subjective quality improvements are observed by reducing the artifacts that primarily occur at the object boundaries in the rendered viewport.
نوع الوثيقة: article
وصف الملف: electronic resource
اللغة: English
تدمد: 2169-3536
Relation: https://ieeexplore.ieee.org/document/10328861/; https://doaj.org/toc/2169-3536
DOI: 10.1109/ACCESS.2023.3336892
URL الوصول: https://doaj.org/article/72771ad30eca468890a1c4d7e0769ddf
رقم الأكسشن: edsdoj.72771ad30eca468890a1c4d7e0769ddf
قاعدة البيانات: Directory of Open Access Journals
الوصف
تدمد:21693536
DOI:10.1109/ACCESS.2023.3336892