دورية أكاديمية

Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel

التفاصيل البيبلوغرافية
العنوان: Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel
المؤلفون: Valeria Manera, Grégory Ben-Sadoun, Teun Aalbers, Hovannes Agopyan, Florence Askenazy, Michel Benoit, David Bensamoun, Jérémy Bourgeois, Jonathan Bredin, Francois Bremond, Carlos Crispim-Junior, Renaud David, Bob De Schutter, Eric Ettore, Jennifer Fairchild, Pierre Foulon, Adam Gazzaley, Auriane Gros, Stéphanie Hun, Frank Knoefel, Marcel Olde Rikkert, Minh K. Phan Tran, Antonios Politis, Anne S. Rigaud, Guillaume Sacco, Sylvie Serret, Susanne Thümmler, Marie L. Welter, Philippe Robert
المصدر: Frontiers in Psychology, Vol 8 (2017)
بيانات النشر: Frontiers Media S.A., 2017.
سنة النشر: 2017
المجموعة: LCC:Psychology
مصطلحات موضوعية: serious games, neurodegenerative disorders, recommendations, ICT, Delphi Technique, Psychology, BF1-990
الوصف: The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer’s disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions for patients’ treatment, stimulation, and rehabilitation. As the field is quite young, recommendations on the use of SG in people with ND are still rare. In 2014 we proposed some initial recommendations (Robert et al., 2014). The aim of the present work was to update them, thanks to opinions gathered by experts in the field during an expert Delphi panel. Results confirmed that SG are adapted to elderly people with mild cognitive impairment (MCI) and dementia, and can be employed for several purposes, including assessment, stimulation, and improving wellbeing, with some differences depending on the population (e.g., physical stimulation may be better suited for people with MCI). SG are more adapted for use with trained caregivers (both at home and in clinical settings), with a frequency ranging from 2 to 4 times a week. Importantly, the target of SG, their frequency of use and the context in which they are played depend on the SG typology (e.g., Exergame, cognitive game), and should be personalized with the help of a clinician.
نوع الوثيقة: article
وصف الملف: electronic resource
اللغة: English
تدمد: 1664-1078
Relation: http://journal.frontiersin.org/article/10.3389/fpsyg.2017.01243/full; https://doaj.org/toc/1664-1078
DOI: 10.3389/fpsyg.2017.01243
URL الوصول: https://doaj.org/article/b0f6f5f2e71b41c1ab795ce38e5f7a51
رقم الأكسشن: edsdoj.b0f6f5f2e71b41c1ab795ce38e5f7a51
قاعدة البيانات: Directory of Open Access Journals
الوصف
تدمد:16641078
DOI:10.3389/fpsyg.2017.01243