مؤتمر
Problem Based Gamification to Enhance Quantum Literacy within Computational Thinking 2.0 Framework
العنوان: | Problem Based Gamification to Enhance Quantum Literacy within Computational Thinking 2.0 Framework |
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المؤلفون: | Xenakis, Apostolos, Sabani, Maria, Avramouli, Maria, Savvas, Ilias, Chaikalis, Costas, Theodoropoulou, Kalliopi |
المصدر: | 2023 IEEE Integrated STEM Education Conference (ISEC) Integrated STEM Education Conference (ISEC), 2023 IEEE. :103-110 Mar, 2023 |
Relation: | 2023 IEEE Integrated STEM Education Conference (ISEC) |
قاعدة البيانات: | IEEE Xplore Digital Library |
ردمك: | 9798350300017 |
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تدمد: | 24737623 |
DOI: | 10.1109/ISEC57711.2023.10402296 |