تقرير
Gold Star: Enhancing Student Engagement through Gameful Teaching and Learning. IDEA Paper #75
العنوان: | Gold Star: Enhancing Student Engagement through Gameful Teaching and Learning. IDEA Paper #75 |
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اللغة: | English |
المؤلفون: | Alexander, James A., Cruz, Laura E., Torrence, Michael L., IDEA Center |
المصدر: | IDEA Center, Inc. 2019. |
الإتاحة: | IDEA Center, Inc. 301 South Fourth Street Suite 200, Manhattan, KS 66502. Tel: 800-255-2757; Tel: 785-320-2400; e-mail: info@IDEAedu.org; Web site: http://ideaedu.org |
Peer Reviewed: | N |
Page Count: | 17 |
تاريخ النشر: | 2019 |
نوع الوثيقة: | Reports - Descriptive |
Education Level: | Higher Education Postsecondary Education |
Descriptors: | Learner Engagement, Student Motivation, Games, Learning Activities, Teaching Methods, Higher Education |
مستخلص: | "Gamification" is often (incorrectly) assumed to mean using games in the classroom, but its primary purpose is to integrate differentiated strategies of motivation and engagement into a number of activities, including teaching and learning. The authors synthesize research and practice in the field of gamification (also called gamified, or gameful, learning) in education, with particular attention to how the mechanics of games (e.g., action points, quests, dynamic difficulty adjustment, blockchains) can be integrated into course design and assessment, even without turning on a computer, and why instructors might want to, even if they are not gamers themselves. |
Abstractor: | As Provided |
Entry Date: | 2019 |
رقم الأكسشن: | ED594159 |
قاعدة البيانات: | ERIC |
الوصف غير متاح. |