دورية أكاديمية

Using Game-Based Principles to Empower Students in Non-STEM Academic Programmes

التفاصيل البيبلوغرافية
العنوان: Using Game-Based Principles to Empower Students in Non-STEM Academic Programmes
اللغة: English
المؤلفون: de la Torre, R. (ORCID 0000-0002-8662-8901), Berbegal-Mirabent, J. (ORCID 0000-0001-5145-2179)
المصدر: Innovations in Education and Teaching International. 2020 57(5):511-520.
الإتاحة: Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Peer Reviewed: Y
Page Count: 10
تاريخ النشر: 2020
نوع الوثيقة: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Game Based Learning, Student Empowerment, Student Motivation, Undergraduate Students, Statistics, Business Administration Education, Study Habits, Habit Formation, Instructional Effectiveness, Student Satisfaction, Grades (Scholastic)
DOI: 10.1080/14703297.2020.1727352
تدمد: 1470-3297
مستخلص: This study describes an intervention carried out in the course on Statistics within the Bachelors' Degree in Business Administration, and Marketing and Digital Communication. Prior to it, problems related to attention in class and low motivation were identified. A game-based activity was designed aiming at boosting students' attention and encouraging autonomous study habits, which in turn, positively impact on their grades. To assess the effectiveness of the activity we tracked the grades and satisfaction of 153 students. Critical aspects highlighted by students in a focus group were also analysed. Evidences show the usefulness of the activity in improving students' grades and, to some extent, in changing their habits.
Abstractor: As Provided
Entry Date: 2020
رقم الأكسشن: EJ1268389
قاعدة البيانات: ERIC
الوصف
تدمد:1470-3297
DOI:10.1080/14703297.2020.1727352