دورية أكاديمية

The Effect of PDCA Cycle Strategy on Pupils' Tangible Programming Skills and Reflective Thinking

التفاصيل البيبلوغرافية
العنوان: The Effect of PDCA Cycle Strategy on Pupils' Tangible Programming Skills and Reflective Thinking
اللغة: English
المؤلفون: Xin Gong (ORCID 0000-0001-5962-0448), Shufan Yu, Jie Xu, Ailing Qiao, Han Han
المصدر: Education and Information Technologies. 2024 29(5):6383-6405.
الإتاحة: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed: Y
Page Count: 23
تاريخ النشر: 2024
نوع الوثيقة: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Elementary Education
Descriptors: Programming, Computer Science Education, Outcomes of Education, Reflection, Teaching Methods, Models, Elementary School Students, Robotics, Student Attitudes, Comparative Analysis
DOI: 10.1007/s10639-023-12037-4
تدمد: 1360-2357
1573-7608
مستخلص: Tangible programming combines the advantages of object manipulation with programmable hardware, which plays an essential role in improving programming skills. As a tool for ensuring the quality of projects and improving learning outcomes, the PDCA cycle strategy is conducive to cultivating reflective thinking. However, there is still a lack of empirical research on the effect of introducing the PDCA cycle strategy into programming education. In this study, using a PDCA cycle strategy, in a four-pronged model of "(P)draw up a plan, (D)assemble and programming, (C)test and debug, display and reflect (A)," and its effects on students' programming skills and their reflective thinking were explored. There were 65 children between the ages of 7 and 8 years participated in this study. There were 31 students in each of the experimental group and the control group. A combination of qualitative and quantitative research methods was adopted in this research, and students' programming processes and results were observed and counted. The study results revealed that after attending the 'Magic Card Robot' course that applied the PDCA cycle strategy, the experimental group students outperformed their counterparts in programming skills (sequencing, repetitive and conditional structures). Meanwhile, the experimental group students' reflective thinking levels were higher than those of the control group students. These findings imply that tangible programming education using the PDCA cycle strategy in the course has potential.
Abstractor: As Provided
Entry Date: 2024
رقم الأكسشن: EJ1418763
قاعدة البيانات: ERIC
الوصف
تدمد:1360-2357
1573-7608
DOI:10.1007/s10639-023-12037-4