دورية أكاديمية

Taking Play and Tinkering Seriously in AI Education: Cases from Drag vs AI Teen Workshops

التفاصيل البيبلوغرافية
العنوان: Taking Play and Tinkering Seriously in AI Education: Cases from Drag vs AI Teen Workshops
اللغة: English
المؤلفون: Janet Ruppert (ORCID 0000-0002-1216-3515), Diego Velazquez-Ramos, Ricarose Roque (ORCID 0000-0003-3100-2466), R. Benjamin Shapiro (ORCID 0000-0002-1359-7120)
المصدر: Learning, Media and Technology. 2024 49(2):259-273.
الإتاحة: Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Peer Reviewed: Y
Page Count: 15
تاريخ النشر: 2024
Sponsoring Agency: National Science Foundation (NSF)
Contract Number: 1562040
نوع الوثيقة: Journal Articles
Reports - Research
Descriptors: Artificial Intelligence, Art, Workshops, Aesthetic Education, Play, Social Justice, Information Technology, Human Body, Adolescents, Computer Software, Computer Assisted Instruction, LGBTQ People, Video Technology, Cosmetology, Aesthetics
DOI: 10.1080/17439884.2022.2164300
تدمد: 1743-9884
1743-9892
مستخلص: Learning around artificial intelligence (AI)-powered technologies that attends to power is an urgent and widely felt priority among the learning sciences and CS ed broadly. Popular approaches to AI education focus on technical skills, with far less theoretical and practical work around critical and justice-centered AI learning. Adding to this literature, we discuss tool design and observed interactions in Drag vs AI workshops, where participants use hands-on makeup art as a medium for fooling, subverting, and refusing facial recognition. Our broader analysis asks how participants make sense of the technical and political aspects of AI, as they interact with AI through the Drag vs AI workshops' modes of aesthetic transformation, tinkering, and resistance. In this paper, we focus on participants' embodied algorithmic tinkering with AI and affordances for justice-centered computing education. Our analysis highlights how tinkering and play modes of interaction with AI materials can promote critical and agentive learning.
Abstractor: As Provided
Entry Date: 2024
رقم الأكسشن: EJ1426456
قاعدة البيانات: ERIC
الوصف
تدمد:1743-9884
1743-9892
DOI:10.1080/17439884.2022.2164300